TABLEOFCONTENTSForeword.......................................................................1TheVideoGamePlayerCommunity......................2VideoGamesandtheCOVID-19Pandemic........4TheBenefitsofPlay...................................................5PlayerHabitsandPreferences.................................7Parents,FamiliesandVideoGames.......................8ProfilesofVideoGamePlayers............................10TheESAandOurPartners.....................................16ESAMembers............................................................17TheEntertainmentSoftwareAssociation(ESA)releasedthe2021EssentialFactsAbouttheVideoGameIndustryinJuly2021.Ips...
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